Cinema 4D hotkeys
My custom keys
Alt | W | Slide |
Alt | Q | Stitch and Sew |
Ctrl | Q | Weld |
Ctrl | \ | Timeline Curves |
\ | Timeline Dope | |
Alt | \ | New Timeline (2) |
Tab | Set Selection | |
Ctrl | ; | Select All Children |
U~V | Generate UVW Coordinates | |
+num | Apply material | |
1 | Model mode | |
2 | Points mode | |
3 | Edges mode | |
4 | Polygons Mode | |
5 | Texture Mode | |
6 | Workplane Mode | |
Alt | E | Edge To Spline |
Alt | T | Set Parent |
Ctrl Shift | T | Uparent |
Redshift and custom
Ctrl | Space | Shader graph |
Ctrl Shift | R | Render View |
Ctrl Alt | N | New Redshift Material / New Texture Node |
Ctrl Alt | C | Connect node to Output |
Ctrl Alt | V | Connect node to Preview |
Ctrl Alt | L | Lock IPR Camera |
Ctrl Alt | M | Asset Manager |
Ctrl Alt | X | Stop Render View |
Ctrl Alt | T | Take IPR Snapshot |
Control (defaults)
E R T | move, rotate, scale object | |
1 2 3 | move, rotate, zoom camera | |
4 5 6 | move, scale, rotate object | |
7 | move selected object only and not its children | |
G or F | move frame by frame | |
Shift | G or F | jump to the beginning or end of the timeline |
Space | switch between current tool and previous tool | |
Alt | B | Make Preview |
L | Toggle Axis modification | |
Ctrl | E | Browser prefs |
Ctrl | B | Render settings |
Ctrl | R | render viewport |
Alt | R | interactive render region |
Ctrl Shift | R | team render |
Ctrl | U | filter toggle |
Shift | F10 | console |
Shift | Q | quantizing |
Ctrl Shift | Tab | Full screen (group windows preffered) |
Ctrl | Tab | Full screen |
V or MX1 | General popup menu | |
O | goto current frame | |
Alt | G | group objects |
Shift | N | object manager |
Ins | set camera pivot to current cursor | |
S | Snap popup menu | |
Q | toggle parent generator of selection |
Viewports
Ctrl | Tab | over any screen to bring it to fullscreen |
Ctrl Shift | Z | Undo camera movements |
H | frame all | |
Alt | D | show axis |
Alt | H | frame current geometry/preview range |
O | frame selected | |
S | frame selected | |
F5 | all views | |
N~P | backface culling | |
Shift Or Alt | V | configure current/all views |
N~A or B | Gouraud Shading, Gouraud Shading with wireframe | |
N~C or D | Quick Shading, Quick Shading with wireframe | |
N~E | Constant Shading | |
N~F | Hidden Line mode with wireframe | |
N~H or I,K,L | Wireframe, isoparams, Box, Skeleton | |
N~R | x-ray toggle | |
N~O | use tags | |
N~Q | use texture |
Animation
F9 | record position, scale, rotation and PLA active objects | |
Ctrl | F9 | auto keyframing |
Q | create new key | |
Shift | Tab | change key / f-curve / motion mode |
\ | show f-curves | |
Ctrl | \ | Timeline F-Curve 2? |
Selection
G | select area | |
0 | rectangle selection | |
8 | lasso selection | |
9 | live selection | |
Ctrl Shift | A | deselect all |
U~F | select all polys within edge selection | |
U~I | invert selection of active mode | |
Shift | A | invert selection |
U~L | select loop of elements | |
U~B | select ring of elements | |
U~Q | select outline of poly selection | |
U~M | path selection | |
U~N | phong break selection | |
U~W | select connected | |
U~K | shrink selection | |
U~Y | grow selection | |
U~U | quadrify | |
N | jump to the next selection | |
Shift | N | jump to the last selection |
Modeling
1 | points mode | |
2 | edges mode | |
3 | poly mode | |
4 | model mode | |
5 | object mode | |
6 | UV mode | |
C | make editable | |
Enter | toggle between Point mode, Edge mode, or Polygon mode | |
W | world/object coordinates | |
Q | to toggle the selected objects HyperNURBS on and off | |
U~C | collapse selected | |
U~X | convert selection | |
U~D | disconnect selection | |
U~Z | melt | |
U~O | optimize | |
U~P | split selection | |
U~T | n-gon triangulation | |
U~E | remove n-gons | |
U~G | retriangulate n-gons | |
U~T | n-gon triangulation | |
U~E | remove n-gons | |
U~G | retriangulate n-gons | |
M~T or D | extrude tool | |
M~W or I | extrude inner | |
M~X | matrix extrude | |
M~S | bevel tool | |
M~D | close poly hole (cap) | |
M~E | poly pen | |
M~G | iron tool | |
M~K or K | knife tool | |
M~H | mirror selection | |
M~I | magnet | |
M~L | set point value | |
M~O | slide points/edges | |
M~Q | weld points of elements | |
M~R | weight subdivision surface | |
M~Y | smooth shift tool | |
U~A | align selected normals | |
U~R | reverse selected normals | |
M~Z | normal move | |
M~, | normal rotate | |
M~# | normal scale | |
M~P | stitch/sew element | |
M~B or B | bridge tool | |
M~C | brush tool | |
[ < | brush size - | |
] > | brush size + | |
Shift | [ < | brush hardness - |
Shift | ] > | brush hardness + |
Ctrl | [ < | brush pressure - |
Ctrl | ] > | brush pressure + |
Alt | X | connect points/edges |
Alt | A | isoline editing |
Shift | M | modelling settings (in attribute) |